Showing posts with label AdobeIdeasinHigherEducation. Show all posts
Showing posts with label AdobeIdeasinHigherEducation. Show all posts

Thursday, March 15, 2012

WINNING ENTRY! - "Great Ideas for Teaching With Adobe Products" Contest


Congratulations to "SUBMISSION C - Mobile Game Design Using Flash and Photoshop" for the prize-winning submission to the Adobe in Higher Education contest co-sponsored by Communication & Higher Education blog and A Millennial Professor's View of Higher Education blog. We hope you enjoy CS5.5!

Thank you to everyone who submitted their use of Adobe in higher education and thanks to everyone who took the time out to vote for your favorite submission.



Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
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Sunday, March 4, 2012

LAST DAY TO VOTE - Vote for the BEST IDEA - "Great Ideas for Teaching With Adobe Products" Contest



Readers,



Greetings everyone!

Here are the entries for the "Great Ideas for Teaching With Adobe Products" Contest! Vote for the BEST IDEA via the Google Form listed at the end of this blog post.

Thanks for your support! :)

The contest ends on March 4, 2012! Please type any questions in the comment section below.

Drs. Edwards and Helvie-Mason

SUBMISSION A - Surreal Animation
Idea Category: Classroom Ideas (Face-to-Face or Hybrid)

Adobe Product: Photoshop

How the Adobe Product Was Used: Students create the animation in Photoshop and then export the video to be edited in either MovieMaker or Premiere Elements.

Idea Description: Students collaborate in pairs to create an animated dream-like surreal animated collage using Adobe Photoshop and Microsoft MovieMaker or Adobe Premiere Elements. Students will compare and contrast the concepts of dream-time or the subconscious in work created by Aboriginals and the 
Surrealist movement with an emphasis on Salvador Dali and Frida Khalo. 


View examples here: http://vimeo.com/17954450


SUBMISSION B - Smart Boards And Adobe Connect

Idea Category: Online Instruction/E-Training

Adobe Product: Adobe Connect

How the Adobe Product Was Used: We use adobe connect for education,  for IT remote help, and inter-departmental online meetings

Idea Description: Adobe Connect is a powerfull virtual classroom application which is very suitable for distance learning university programmes. But  in math involved lectures it should be improved that the whiteboard pod can  recognize the math writings turns them into regular math equations and formulas which is input via a smart board. Also the chatpod should be improved for written math conversation between students and the lecturer. For example when i write a latex code between a tag it should render the formula and shows the actual equation.  This should be improved because smart boards are not so smart to recognize the handwritten formulas.


SUBMISSION C - Mobile Game Design Using Flash and Photoshop

Idea Category: Classroom Ideas (Face-to-Face or Hybrid)

Adobe Product: Photoshop, Flash

How the Adobe Product Was Used: 
We use Photoshop to create the graphics that we use inside Flash.  We especially use it for creating seamlessly tiling textures for use in a blitting tile based game engine.  We create sprite graphics that we can use for our character and projectile animation needs.  We use the tools in Photoshop to understand how both additive and subtractive color theory works and pixel density affects the clarity  and sharpness of images and graphics used for projected display and print media.


We use Flash to understand animation, from keyframes to tweening, timing and secondary motion.  We come to grips with the advantages of vector graphics and the drawbacks in terms of performance.  We explore the use of Action Script 3 extensively for use in animation, interaction and game design.  We finish by publishing our files for use on the web, stand alone PC through AIR and for mobile devices through Android and iOS releases.


Idea Description: I currently teach a class in Game Design.  I use Photoshop and Flash almost exclusively to bring the concepts taught in the class to life.

We first take a crash course in Photoshop, learning how the program's tools and functionality work to understand color theory, image resolution and raster graphics.  We create projects that are directly applicable to our game development by learning how to make seemlessly tiling textures, using layers to seperate out parts of a character for use in animation and building graphical user interfaces and heads up displays from scratch.

Afterwards we delve into the world of Flash where we explore all the options and tools that it presents to understand how framerate can affect animation.  We discuss using keyframes to build animations and using tweens to move from keyframe to keyframe.  We explore the differences between vector and raster(bitmap) graphics, the advantages and disadvantages of each as it pertains to game development(especially for mobile devices).  We discover the display list and how we can use it for different effects. We import graphics from Photoshop and become aware how easily we can update our movie clips, character animations and textures while moving from one program to the other.

Once we have become familiar with the graphic and animation capabilities of Flash we then dive into Action Script 3.  We use this as a base to begin learning object oriented programming.  We begin by studying the fundamentals of variables and functions and continue on towards building custom classes and interfaces that allow us an amazing level of interaction and complexity between our existing graphics and user input, be it through keyboard, mouse or touchscreen.  Flash using Action Script enables us to consider new ways to bring ideas to life, where Adobe has opened every creative avenue and inroad is an opportunity for a budding game designer to express themselves in an ever expanding marketplace of potential.  

Our final project is to take the Flash projects we have worked on and publish them for use on both Android and iOS devices.  The ease with which we are able to do this through Flash has really motivated my students' desire to learn how to develop games using the Adobe products.  The time is ripe to take advantage of such a rich feature set to not just build our dreams into reality, but to carve out careers and a deeper appreciation for the world we live in.





Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
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Wednesday, February 29, 2012

REMINDER - Vote for the BEST IDEA - "Great Ideas for Teaching With Adobe Products" Contest


Readers,


Greetings everyone!

Here are the entries for the "Great Ideas for Teaching With Adobe Products" Contest! Vote for the BEST IDEA via the Google Form listed at the end of this blog post.

Thanks for your support! :)

The contest ends on March 4, 2012! Please type any questions in the comment section below.

Drs. Edwards and Helvie-Mason

SUBMISSION A - Surreal Animation
Idea Category: Classroom Ideas (Face-to-Face or Hybrid)

Adobe Product: Photoshop

How the Adobe Product Was Used: Students create the animation in Photoshop and then export the video to be edited in either MovieMaker or Premiere Elements.

Idea Description: Students collaborate in pairs to create an animated dream-like surreal animated collage using Adobe Photoshop and Microsoft MovieMaker or Adobe Premiere Elements. Students will compare and contrast the concepts of dream-time or the subconscious in work created by Aboriginals and the 
Surrealist movement with an emphasis on Salvador Dali and Frida Khalo. 


View examples here: http://vimeo.com/17954450


SUBMISSION B - Smart Boards And Adobe Connect

Idea Category: Online Instruction/E-Training

Adobe Product: Adobe Connect

How the Adobe Product Was Used: We use adobe connect for education,  for IT remote help, and inter-departmental online meetings

Idea Description: Adobe Connect is a powerfull virtual classroom application which is very suitable for distance learning university programmes. But  in math involved lectures it should be improved that the whiteboard pod can  recognize the math writings turns them into regular math equations and formulas which is input via a smart board. Also the chatpod should be improved for written math conversation between students and the lecturer. For example when i write a latex code between a tag it should render the formula and shows the actual equation.  This should be improved because smart boards are not so smart to recognize the handwritten formulas.


SUBMISSION C - Mobile Game Design Using Flash and Photoshop

Idea Category: Classroom Ideas (Face-to-Face or Hybrid)

Adobe Product: Photoshop, Flash

How the Adobe Product Was Used: 
We use Photoshop to create the graphics that we use inside Flash.  We especially use it for creating seamlessly tiling textures for use in a blitting tile based game engine.  We create sprite graphics that we can use for our character and projectile animation needs.  We use the tools in Photoshop to understand how both additive and subtractive color theory works and pixel density affects the clarity  and sharpness of images and graphics used for projected display and print media.


We use Flash to understand animation, from keyframes to tweening, timing and secondary motion.  We come to grips with the advantages of vector graphics and the drawbacks in terms of performance.  We explore the use of Action Script 3 extensively for use in animation, interaction and game design.  We finish by publishing our files for use on the web, stand alone PC through AIR and for mobile devices through Android and iOS releases.


Idea Description: I currently teach a class in Game Design.  I use Photoshop and Flash almost exclusively to bring the concepts taught in the class to life.

We first take a crash course in Photoshop, learning how the program's tools and functionality work to understand color theory, image resolution and raster graphics.  We create projects that are directly applicable to our game development by learning how to make seemlessly tiling textures, using layers to seperate out parts of a character for use in animation and building graphical user interfaces and heads up displays from scratch.

Afterwards we delve into the world of Flash where we explore all the options and tools that it presents to understand how framerate can affect animation.  We discuss using keyframes to build animations and using tweens to move from keyframe to keyframe.  We explore the differences between vector and raster(bitmap) graphics, the advantages and disadvantages of each as it pertains to game development(especially for mobile devices).  We discover the display list and how we can use it for different effects. We import graphics from Photoshop and become aware how easily we can update our movie clips, character animations and textures while moving from one program to the other.

Once we have become familiar with the graphic and animation capabilities of Flash we then dive into Action Script 3.  We use this as a base to begin learning object oriented programming.  We begin by studying the fundamentals of variables and functions and continue on towards building custom classes and interfaces that allow us an amazing level of interaction and complexity between our existing graphics and user input, be it through keyboard, mouse or touchscreen.  Flash using Action Script enables us to consider new ways to bring ideas to life, where Adobe has opened every creative avenue and inroad is an opportunity for a budding game designer to express themselves in an ever expanding marketplace of potential.  

Our final project is to take the Flash projects we have worked on and publish them for use on both Android and iOS devices.  The ease with which we are able to do this through Flash has really motivated my students' desire to learn how to develop games using the Adobe products.  The time is ripe to take advantage of such a rich feature set to not just build our dreams into reality, but to carve out careers and a deeper appreciation for the world we live in.



Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41

OfficeMax Logo

Friday, February 24, 2012

GENTLE REMINDER - Vote for the BEST IDEA - "Great Ideas for TeachingWith Adobe Products" Contest



Readers,

Greetings everyone!

Here are the entries for the "Great Ideas for Teaching With Adobe Products" Contest! Vote for the BEST IDEA via the Google Form listed at the end of this blog post.

Thanks for your support! :)


The contest ends on March 4, 2012! Please type any questions in the comment section below.


Drs. Edwards and Helvie-Mason

SUBMISSION A - Surreal Animation
Idea Category: Classroom Ideas (Face-to-Face or Hybrid)

Adobe Product: Photoshop

How the Adobe Product Was Used: Students create the animation in Photoshop and then export the video to be edited in either MovieMaker or Premiere Elements.

Idea Description: Students collaborate in pairs to create an animated dream-like surreal animated collage using Adobe Photoshop and Microsoft MovieMaker or Adobe Premiere Elements. Students will compare and contrast the concepts of dream-time or the subconscious in work created by Aboriginals and the 
Surrealist movement with an emphasis on Salvador Dali and Frida Khalo. 


View examples here: http://vimeo.com/17954450


SUBMISSION B - Smart Boards And Adobe Connect

Idea Category: Online Instruction/E-Training

Adobe Product: Adobe Connect

How the Adobe Product Was Used: We use adobe connect for education,  for IT remote help, and inter-departmental online meetings

Idea Description: Adobe Connect is a powerfull virtual classroom application which is very suitable for distance learning university programmes. But  in math involved lectures it should be improved that the whiteboard pod can  recognize the math writings turns them into regular math equations and formulas which is input via a smart board. Also the chatpod should be improved for written math conversation between students and the lecturer. For example when i write a latex code between a tag it should render the formula and shows the actual equation.  This should be improved because smart boards are not so smart to recognize the handwritten formulas.

SUBMISSION C - Mobile Game Design Using Flash and Photoshop

Idea Category: Classroom Ideas (Face-to-Face or Hybrid)

Adobe Product: Photoshop, Flash

How the Adobe Product Was Used: 
We use Photoshop to create the graphics that we use inside Flash.  We especially use it for creating seamlessly tiling textures for use in a blitting tile based game engine.  We create sprite graphics that we can use for our character and projectile animation needs.  We use the tools in Photoshop to understand how both additive and subtractive color theory works and pixel density affects the clarity  and sharpness of images and graphics used for projected display and print media.


We use Flash to understand animation, from keyframes to tweening, timing and secondary motion.  We come to grips with the advantages of vector graphics and the drawbacks in terms of performance.  We explore the use of Action Script 3 extensively for use in animation, interaction and game design.  We finish by publishing our files for use on the web, stand alone PC through AIR and for mobile devices through Android and iOS releases.


Idea Description: I currently teach a class in Game Design.  I use Photoshop and Flash almost exclusively to bring the concepts taught in the class to life.

We first take a crash course in Photoshop, learning how the program's tools and functionality work to understand color theory, image resolution and raster graphics.  We create projects that are directly applicable to our game development by learning how to make seemlessly tiling textures, using layers to seperate out parts of a character for use in animation and building graphical user interfaces and heads up displays from scratch.

Afterwards we delve into the world of Flash where we explore all the options and tools that it presents to understand how framerate can affect animation.  We discuss using keyframes to build animations and using tweens to move from keyframe to keyframe.  We explore the differences between vector and raster(bitmap) graphics, the advantages and disadvantages of each as it pertains to game development(especially for mobile devices).  We discover the display list and how we can use it for different effects. We import graphics from Photoshop and become aware how easily we can update our movie clips, character animations and textures while moving from one program to the other.

Once we have become familiar with the graphic and animation capabilities of Flash we then dive into Action Script 3.  We use this as a base to begin learning object oriented programming.  We begin by studying the fundamentals of variables and functions and continue on towards building custom classes and interfaces that allow us an amazing level of interaction and complexity between our existing graphics and user input, be it through keyboard, mouse or touchscreen.  Flash using Action Script enables us to consider new ways to bring ideas to life, where Adobe has opened every creative avenue and inroad is an opportunity for a budding game designer to express themselves in an ever expanding marketplace of potential.  

Our final project is to take the Flash projects we have worked on and publish them for use on both Android and iOS devices.  The ease with which we are able to do this through Flash has really motivated my students' desire to learn how to develop games using the Adobe products.  The time is ripe to take advantage of such a rich feature set to not just build our dreams into reality, but to carve out careers and a deeper appreciation for the world we live in.



Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41

OfficeMax Logo

Monday, January 30, 2012

Have You Entered the "Adobe Products in Higher Education" Contest!


Readers,


We have a few days until the "Adobe Products in Higher Education" contest ends! :( The Millennial Professor blog is sponsoring this contest with the Communication in Higher Education blog (http://www.commhighered.com/). Dr. Helvie-Mason and I are avid users of the Adobe Creative Suite and we are offering the following contest for all of you! 

If you have a GREAT idea for using Adobe Products in Higher Education, please feel free to submit the idea on the form below...

The WINNER of this contest will receive free software products from the ADOBE COMPANY! Very exciting right? I am elated! :)

If you have ANY questions, please type them in the blog response box below. 

The contest ends mid-February! So, enter the contest as soon as possible! :)

Good luck!

Sincerely,

Dr. J. Edwards (and Dr. L. Helvie-Mason)



 

Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
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Monday, January 16, 2012

Action Item - Do Not Forget About the "Adobe Products in Higher Education" Contest!


Readers,

This is just a soft reminder about the "Adobe Products in Higher Education" contest that the Millennial Professor blog is sponsoring with the Communication in Higher Education blog (http://www.commhighered.com/). Dr. Helvie-Mason and I are avid users of the Adobe Creative Suite and we are offering the following contest for all of you! 

If you have a GREAT idea for using Adobe Products in Higher Education, please feel free to submit the idea on the form below...

The WINNER of this contest will receive free software products from the ADOBE COMPANY! Very exciting right? I am elated! :)

If you have ANY questions, please type them in the blog response box below. 

The contest ends mid-February! So, enter the contest as soon as possible! :)

Good luck!

Sincerely,

Dr. J. Edwards (and Dr. L. Helvie-Mason)



 

Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
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Tuesday, January 3, 2012

Keeping a High Level of Motivation in 2012! - Your Turn! - Action Item - Submit an Entry for the "Great Ideas for Integrating Adobe Products in Higher Education" Contest

Readers,

I am SUPER excited to sponsor this wonderful contest with one of my best colleagues, Dr. Lora Helvie-Mason from the Communication in Higher Education blog (http://www.commhighered.com/). Dr. Helvie-Mason and I are avid users of the Adobe Creative Suite and we are offering the following contest for all of you! 

If you have a GREAT idea for using Adobe Products in Higher Education, please feel free to submit the idea on the form below...

The WINNER of this contest will receive free software products from the ADOBE COMPANY! Very exciting right? I am elated! :)

If you have ANY questions, please type them in the blog response box below. 

The contest ends mid-February! So, enter the contest as soon as possible! :)

Good luck!

Sincerely,

Dr. J. Edwards (and Dr. L. Helvie-Mason)










Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
OfficeMax Logo

Tuesday, November 15, 2011

Submit an Idea for the "Great Ideas for Teaching with Adobe Products" Mini-Contest!

Readers,


Today is the FIRST day of the "Great Ideas for Teaching with Adobe Products" Mini-Contest! 

Participants:
Faculty, Staff, and Students are encouraged to submit an idea! We encourage ideas focused on (but not limited to) the following:
- Classroom Ideas (Face-to-Face or Hybrid)
- Student Activities/Student Affairs
- Student Organizations
- Admissions and Recruitment
- Campus-Wide Events
- Supplemental Instruction
- Learning Communities
- Online Instruction/E-Training

Voting Period
The readers will vote on the best entries from Monday, December 5th to Friday, December 9th. The WINNER of the contest will receive a copy of the CS5.5 Master Collection!

Submit Your Idea Here:




***This contest is a collaborative effort between the Millennial Professor blog and the Communication in Higher Education blog.***

Sincerely,

J. Edwards


Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
OfficeMax Logo

Monday, October 31, 2011

31 Spooky Ways to Integrate Adobe Software in Higher Education (Post 31/31): Series Reflection & Great Ideas for Integrating Adobe Products in Higher Education" Mini-Contest

Readers,


Unfortunately, this is the last post in the "31 Spooky Ways to Integrate Adobe Software in Higher Education" series. It has been an AMAZING series though which I reflected on my academic and student affairs experiences in higher education. I have not been able to combine both of my interests in such a way in a LONG time.


I am EXCITED about planning next semester's classes and integrating the Adobe Creative Suite in the course creation process for the Social Networking course. 


Today, I am switching back to the weekly series. However, starting on Tuesday, November 15th, I will start a "Great Ideas for Integrating Adobe Products in Higher Education" Mini-Contest with the "Communication in Higher Education: Life on the Tenure Track at a Teaching Institution" blog (http://www.commhighered.com/).


"Great Ideas for Teaching with Adobe Products" Mini-Contest. 


Participants:
Faculty, Staff, and Students are encouraged to submit an idea! We encourage ideas focused on (but not limited to) the following:
- Classroom Ideas (Face-to-Face or Hybrid)
- Student Activities/Student Affairs
- Student Organizations
- Admissions and Recruitment
- Campus-Wide Events
- Supplemental Instruction
- Learning Communities
- Online Instruction/E-Training


Voting Period
The readers will vote on the best entries from Monday, December 5th to Friday, December 9th. The WINNER of the contest will receive a copy of the CS5.5 Master Collection!


Sincerely,


J. Edwards







Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
OfficeMax Logo

31 Spooky Ways to Integrate Adobe Software in Higher Education (Post 30/31): Adobe Apps for Grofessors-on-the-Go





Readers,



I know that this is one of my last posts in this series, but I wanted to highlight Adobe Apps. Yes, we use computers ALL OF THE TIME, but for some professors-on-the-go continual computer access is a luxury! As a result, a few of us use iPods and iPads as a supplement to our office and home computer.


Adobe Carousel
Adobe Carousel - Use this app to get consistent, high-quality results on computer and the iDevice using the Adobe Photoshop Lightroom software.


Adobe Color Lava for Photoshop
Adobe Color Lava for Photoshop CS5 - Use this app to create custom colors for Photoshop.


Adobe Eazel for Photoshop
Adobe Eazel for Photoshop CS5 - Use this app to create beautiful paintings on your iPad!


Adobe Nav for Photoshop
Adobe Nav for Photoshop CS5 - Use this app to navigate around your computer's CS5 software.


Adobe Photoshop Express
Adobe Photoshop Express - Use this app to QUICKLY edit and share photos from your mobile device. :) My husband uses this one! :) 


Processing Question - Are you using one of these apps? What do you think? Which one of the apps is your favorite?


Sincerely,


J. Edwards




Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
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31 Spooky Ways to Integrate Adobe Software in Higher Education (Post 29/31): Integrating Adobe Captivate in our University's Learning Management System



Readers,

After writing yesterday's post, I wanted to discover MORE about integrating Adobe Captivate in our university's Learning Management System, Blackboard.

Here's a great post from the Captivate blog titled, "Distributing Adobe Captivate Courses through LMS" - http://blogs.adobe.com/captivate/2011/09/distributing-adobe-captivate-courses-through-lms.html


Here's a great video from the Adobe E-Learning Youtube Channel titled, "Configure Captivate Projects for LMS":


Sincerely,

J. Edwards

Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
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Sunday, October 30, 2011

31 Spooky Ways to Integrate Adobe Software in Higher Education (Post 28/31): Migrating Your Learning Materials with Adobe Captivate 5


Readers,

Next semester, I am teaching a Social Networking in our Communication Studies Department. I am one of those CRAZY people that tries to integrate education technology in every course and I plan to integrate Adobe Captivate in my course. This should be an easy embed/upload into Blackboard (at least I hope).


Here is a great Adobe Acrobat file of slides titled, "Migrating Your Learning Materials with Adobe Captivate 5".



Processing Question: Do you use Adobe Captivate? What do you think of the program? Does it work well in your online and/or hybrid classes?

Sincerely,

J. Edwards 


Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
OfficeMax Logo

31 Spooky Ways to Integrate Adobe Software in Higher Education (Post 27/31): Creating Virtual Tours for Your Classroom and/or Academic Building




Readers,

Here is one of my favorite entries in the 2011 Educators' Choice Awards competition, the Harold B. Lee Library Virtual Tour. This tour (and similar virtual tours) would be an incredible resource for academic and student services departments who wish to provide prospective and online students with a glimpse into their building.


Here are the subsequent videos in the tour: 

HBLL Virtual Tour - Level 1

HBLL Virtual Tour - Level 2

Processing Question - Does your department or campus have a virtual tour? How do the students react to the virtual tour?

Sincerely,

J. Edwards



Millennial Professor - Jennifer T. Edwards, Ed.D.
Become a fan of Millennial Professor on Facebook - http://goo.gl/gnN41
OfficeMax Logo